remove unused values from shader storage

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TÁNCZOS Vilmos Zsombor 2025-05-31 23:16:05 +02:00
parent a9829b700e
commit a405a24077
3 changed files with 0 additions and 11 deletions

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@ -29,8 +29,6 @@ fn setup(
let storage = buffers.add(ShaderStorageBuffer::from(MandelbulbStorage {
mesh_translation: transform.translation,
sphere_radius: 1.0,
color: Vec4::default(),
model_inverse: transform.compute_matrix().inverse(),
power: 8.0,
iterations: 32,